⛓️Blink Galaxy Blockchain
Player-first infrastructure for Web3 games, fast, scalable, and gas-free for end users.
Last updated: Oct 24, 2025
🚀 $BG is Live → Early buyers lock the founders’ price and priority access to Blink Galaxy Blockchain. secure your allocation before sell out.

TL;DR • Gas-free UX on SKALE (sFUEL), instant finality, EVM-compatible. • Blink Passport → email + password onboarding, non-custodial under the hood. • Day-one utility across Outer Ring MMO, Racerloop, Blink Galaxy hub; open rails for third-party studios. • $BG is the ecosystem coordination token (not the end-user gas token). • Dates: TGE Dec 1, 2025 (DEX first). Mainnet Jan 1, 2026 on SKALE.
Problem & why now
Traditional crypto UX (gas fees, slow confirmation, wallets) blocks mainstream gamers. Web2 users expect real-time interactions and invisible infrastructure. Developers want EVM familiarity but need scale, identity, and multi-game item portability.
Blinkchain solves:
Zero gas at point-of-play → craft, trade, mint without fees.
Instant finality → responsive game loops, on-chain leaderboards, real-time events.
Unified identity & inventory via Blink Passport across titles.
Dev-friendly EVM → reuse Solidity, tooling, and mental models.

Core design principles
Player-first UX: no gas popups, sub-second confirmation feel.
Security by default: audits, bounties, minimized privileges, timelocks.
Open & composable: standardized contracts, SDKs, and APIs.
Interoperable: bridge assets/liquidity to/from Ethereum & L2s.
Transparent: public dashboards for tx, DAU/MAU, GMV, and treasury moves.

Architecture overview
Base network: SKALE app-chain for gasless UX and instant finality. Execution: EVM runtime; Solidity contracts. Identity: Blink Passport (email + password) → non-custodial keys, 2FA, recovery. Data/indexing: The-Graph-style indexers for items, markets, player stats. Bridges: ERC-20/NFT bridges to Ethereum & supported L2s; policies per asset pre-TGE. Observability: analytics pipeline for player funnels, retention, economy KPIs.

Modules & smart-contract stack
Identity & Accounts: non-custodial wallets, session keys, account recovery options.
Items & Crafting: ERC-721/1155 items, recipes, rarity tiers, upgrade paths.
Marketplace: listings, bids, royalties, fee discounts with BG.
Economy & Rewards: quests, season passes, achievement mints, drop calendars.
Governance: proposals, votes, treasury actions, emission schedules.
Bridging Adapter: allow-listed bridges, rate limits, insured flows (policy doc pre-TGE).

Blink Passport (identity & custody)
Onboarding: email + password; creates a non-custodial wallet.
Security: 2FA support, device binding, key-split or MPC (implementation note published at mainnet).
Recovery: verified email/2FA flows; social logins (roadmap).
Privacy: minimal data; gameplay data stored on-chain/off-chain per feature.

Gameplay flows
Instant mints: crafting & loot go on-chain without friction.
Real-time markets: buy/sell with instant confirmation feel.
Cross-title inventory: items travel between Outer Ring, Racerloop, Blink Galaxy hub via common schemas.

Developer experience (DX)
Tooling: Hardhat/Foundry, standard EVM stacks.
SDKs (roadmap): Identity, minting, marketplace, analytics; Unity/Unreal plugins.
Environments: Testnet with faucets before mainnet; sample repos & templates.
Grants: builder incentives tied to DAU, retention, GMV goals.

Security & reliability
Audits: pre-TGE + ongoing for major releases.
Bug bounty: public program at mainnet.
Operational security: multisig treasuries, timelocks, least-privilege roles.
Abuse prevention: rate limits, allowlists for sensitive routes (bridges/mints).
Monitoring: anomaly detection, paused states for incident response.

Governance & treasury
Scope: emissions, grants, liquidity strategy, listings policy.
Process: forum → on-chain vote → timelocked execution.
Transparency: monthly reports; real-time treasury dashboard.
Community Migration Program oversight (see Tokenomics).

Ecosystem & partners
Games: Outer Ring MMO (Alpha Aug 24, 2025; monthly drops through Q4 2025), Racerloop, Blink Galaxy hub.
Infra: SKALE (base network).
Launch & MM: IDO partners and liquidity/MM partners to be announced pre-TGE.
Studios: third-party integrations via grants & SDKs.
Roadmap & key dates
Q4 2025 • Outer Ring Alpha updates (Sep–Dec) • $BG IDO preparation & audits
Dec 1, 2025 — $BG TGE (DEX first)
Jan 1, 2026 — Blinkchain Mainnet on SKALE
Q1-Q2 2026 • Passport v2 (social login, 2FA) • SDKs (Unity/Unreal), dev grants • Marketplace v1 on Blinkchain
Q3-Q4 2026 • Cross-title season pass • Advanced analytics dashboards

Compliance & user protection
KYC/AML where required for fiat on-ramps and certain rewards.
Regional access may vary; features gated per jurisdiction.
User safeguards: parental controls (roadmap) and purchase limits where applicable.

Metrics (live dashboards at mainnet)
Player: DAU/MAU, retention cohorts, funnel conversion.
Economy: item mints, trade counts, marketplace GMV.
Network: tx/day, time-to-finality, bridge flows.
Risks & disclosures
Smart-contract and market risks persist despite audits.
Regulatory changes may impact access/features.
Game shipping timelines can shift; we publish monthly updates.
Glossary (quick)
Blinkchain: Blink Galaxy Blockchain.
BG: Blink Galaxy token.
sFUEL: SKALE’s gas model for end-user gas-free UX.
Passport: Blink Passport identity & wallet layer.
Disclaimers
Nothing here is investment advice. Timelines and features are subject to change based on audits, market conditions, and partner schedules.
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