⛓️Blink Galaxy Blockchain

Player-first infrastructure for Web3 games, fast, scalable, and gas-free for end users.

Last updated: Oct 24, 2025

🚀 $BG is Live → Early buyers lock the founders’ price and priority access to Blink Galaxy Blockchain. secure your allocation before sell out.


TL;DRGas-free UX on SKALE (sFUEL), instant finality, EVM-compatible. • Blink Passport → email + password onboarding, non-custodial under the hood. • Day-one utility across Outer Ring MMO, Racerloop, Blink Galaxy hub; open rails for third-party studios. • $BG is the ecosystem coordination token (not the end-user gas token). • Dates: TGE Dec 1, 2025 (DEX first). Mainnet Jan 1, 2026 on SKALE.


Problem & why now

Traditional crypto UX (gas fees, slow confirmation, wallets) blocks mainstream gamers. Web2 users expect real-time interactions and invisible infrastructure. Developers want EVM familiarity but need scale, identity, and multi-game item portability.

Blinkchain solves:

  • Zero gas at point-of-play → craft, trade, mint without fees.

  • Instant finality → responsive game loops, on-chain leaderboards, real-time events.

  • Unified identity & inventory via Blink Passport across titles.

  • Dev-friendly EVM → reuse Solidity, tooling, and mental models.


Core design principles

  • Player-first UX: no gas popups, sub-second confirmation feel.

  • Security by default: audits, bounties, minimized privileges, timelocks.

  • Open & composable: standardized contracts, SDKs, and APIs.

  • Interoperable: bridge assets/liquidity to/from Ethereum & L2s.

  • Transparent: public dashboards for tx, DAU/MAU, GMV, and treasury moves.


Architecture overview

Base network: SKALE app-chain for gasless UX and instant finality. Execution: EVM runtime; Solidity contracts. Identity: Blink Passport (email + password) → non-custodial keys, 2FA, recovery. Data/indexing: The-Graph-style indexers for items, markets, player stats. Bridges: ERC-20/NFT bridges to Ethereum & supported L2s; policies per asset pre-TGE. Observability: analytics pipeline for player funnels, retention, economy KPIs.


Modules & smart-contract stack

  • Identity & Accounts: non-custodial wallets, session keys, account recovery options.

  • Items & Crafting: ERC-721/1155 items, recipes, rarity tiers, upgrade paths.

  • Marketplace: listings, bids, royalties, fee discounts with BG.

  • Economy & Rewards: quests, season passes, achievement mints, drop calendars.

  • Governance: proposals, votes, treasury actions, emission schedules.

  • Bridging Adapter: allow-listed bridges, rate limits, insured flows (policy doc pre-TGE).


  • Onboarding: email + password; creates a non-custodial wallet.

  • Security: 2FA support, device binding, key-split or MPC (implementation note published at mainnet).

  • Recovery: verified email/2FA flows; social logins (roadmap).

  • Privacy: minimal data; gameplay data stored on-chain/off-chain per feature.


Gameplay flows

  • Instant mints: crafting & loot go on-chain without friction.

  • Real-time markets: buy/sell with instant confirmation feel.

  • Cross-title inventory: items travel between Outer Ring, Racerloop, Blink Galaxy hub via common schemas.


Developer experience (DX)

  • Tooling: Hardhat/Foundry, standard EVM stacks.

  • SDKs (roadmap): Identity, minting, marketplace, analytics; Unity/Unreal plugins.

  • Environments: Testnet with faucets before mainnet; sample repos & templates.

  • Grants: builder incentives tied to DAU, retention, GMV goals.


Security & reliability

  • Audits: pre-TGE + ongoing for major releases.

  • Bug bounty: public program at mainnet.

  • Operational security: multisig treasuries, timelocks, least-privilege roles.

  • Abuse prevention: rate limits, allowlists for sensitive routes (bridges/mints).

  • Monitoring: anomaly detection, paused states for incident response.


Governance & treasury

  • Scope: emissions, grants, liquidity strategy, listings policy.

  • Process: forum → on-chain vote → timelocked execution.

  • Transparency: monthly reports; real-time treasury dashboard.

  • Community Migration Program oversight (see Tokenomics).


Ecosystem & partners

  • Games: Outer Ring MMO (Alpha Aug 24, 2025; monthly drops through Q4 2025), Racerloop, Blink Galaxy hub.

  • Infra: SKALE (base network).

  • Launch & MM: IDO partners and liquidity/MM partners to be announced pre-TGE.

  • Studios: third-party integrations via grants & SDKs.


Roadmap & key dates

  • Q4 2025 • Outer Ring Alpha updates (Sep–Dec) • $BG IDO preparation & audits

  • Dec 1, 2025$BG TGE (DEX first)

  • Jan 1, 2026Blinkchain Mainnet on SKALE

  • Q1-Q2 2026 • Passport v2 (social login, 2FA) • SDKs (Unity/Unreal), dev grants • Marketplace v1 on Blinkchain

  • Q3-Q4 2026 • Cross-title season pass • Advanced analytics dashboards


Compliance & user protection

  • KYC/AML where required for fiat on-ramps and certain rewards.

  • Regional access may vary; features gated per jurisdiction.

  • User safeguards: parental controls (roadmap) and purchase limits where applicable.


Metrics (live dashboards at mainnet)

  • Player: DAU/MAU, retention cohorts, funnel conversion.

  • Economy: item mints, trade counts, marketplace GMV.

  • Network: tx/day, time-to-finality, bridge flows.


Risks & disclosures

  • Smart-contract and market risks persist despite audits.

  • Regulatory changes may impact access/features.

  • Game shipping timelines can shift; we publish monthly updates.


Glossary (quick)

  • Blinkchain: Blink Galaxy Blockchain.

  • BG: Blink Galaxy token.

  • sFUEL: SKALE’s gas model for end-user gas-free UX.

  • Passport: Blink Passport identity & wallet layer.


Disclaimers

Nothing here is investment advice. Timelines and features are subject to change based on audits, market conditions, and partner schedules.

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